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Workshop
with Stephanie Müller & Klaus E. Dietl
THE FABRIC, Maximiliansforum München, June 15-17, 2012
[more…]
projects:
Critical Crafting Circle, D.I.Y. CULTURES, how2:how2, SoftWareZ, TOYS AND/AS TOOLS
mainprojects:
D.I.Y. CULTURES, SoftWareZ
tags: aesthetics, agency, art & society, bricolage, communication, craftivism, creativity, diy, do it yourself, do it yourself cultures, economy, everyday cultures, everyday technologies, handmade, image & imagination, knitting, material, material culture, media, memory, modelling, models, needlework, objects & things, participation, perception, performance, prosumer, prosumer culture, representation, senses, subject & authorship, technology, textiles, things, tools, toys & tools, visualisation
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Interdisciplinary Project Visual Culture, Art & Biology
together with Andreas Exner
Workshop & Project Week with Students & Kids
Goethe University Frankfurt, July 19-24, 2010
[more…]
projects:
Bee Garden Network, INSECT IMAGOLOGY, (IN)VISIBLE CITY, Cultures of Sustainability, TechnoNatureCultures
mainprojects:
(IN)VISIBLE CITY, TechnoNatureCultures
tags: aesthetics, architecture, art & media, art & science, bees, biodiversity, biology, biosciences, bricolage, communication, creativity, cultural entomology, cultural history, design, ecology, environment, everyday cultures, exhibitions, games & play, green, image & imagination, insects, installation, instruments, knowledge, knowledge cultures, learning, material, micromacro, mobility, models, nature, objects & things, perception, play, space, sustainability, urban landscapes, visualisation
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Lecture & Workshop
AG TechnoScience, University of Freiburg, Feb 24-25, 2007
[more…]
projects:
A2D2A, Cyborg Configurations, INSECT IMAGOLOGY, Metaphorology of Media, MEDIOLOGIES, METAMORPHOSES, TechnoNatureCultures
mainprojects:
MEDIOLOGIES, TechnoNatureCultures
tags: aesthetics, analogital, anthropology, art & media, art & science, bees, biodiversity, biology, biosciences, cultural entomology, cultural history, design, digital culture, entomology, esotericism, everyday cultures, everyday technologies, film, games & play, gender, history of science, image & imagination, informatics, insects, knowledge, knowledge cultures, material, material culture, media archaeology, media cultures, micromacro, modelling, models, natural history, nature, net cultures, network cultures, neurosciences, popular culture, science fiction, sociology, sound, technology, topologies, utopias, visual culture, visualisation
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in: Geschichte der Kunst in Deutschland, Bd. VIII: 20. Jahrhundert / Gegenwart, Hrsg. Barbara Lange, München
[mehr…]
projekte:
A2D2A, DATEN & DISPLAYS, Digital Dust Diaries, Bilder und/als Benutzeroberflächen, [IN]VISIBILIA, Metaphorologie der Medien, MEDIOLOGIEN, NETZ_KUNST, Transformer
dachprojekt:
MEDIOLOGIEN
tags: alltagskultur, alltagstechnologie, analogital, art & media, art history, computer based art, computerbasierte kunst, digital culture, digital decay, digital media, digitale kultur, digitale medien, digitaler verfall, electronic arts, elektronische kunst, everyday cultures, everyday technologies, kunst & medien, kunstgeschichte, material culture, materielle kultur, media cultures, medienkultur, modelle, models, net art, net cultures, netzkulturen, netzkunst, technologie, technology
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Mirco-Architectures and/as Multiplex Displays
[more…]
project:
KIOSK
main project:
(IN)VISIBLE CITY
related projects on www.under-construction.cc:
cfs: center for storytelliing, D.I.Y. cultures, Micro*, Cultures of Sustainability
related project on www.visuelle-kultur.info:
KIOSK Art Communication
tags: analogital, architecture, art & economy, art & media, art & public, art & society, art history, city, communication, cultural history, design, displays, diy, do it yourself, do it yourself cultures, everyday cultures, everyday technologies, installation, invisibility, knowledge cultures, material, material culture, mobility, models, objects & things, participation, place, popular culture, space, spaces & places, stories & histories, storytelling, things, tools, topologies, urban cultures, urban research, utopias, visual culture
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A Game of Two Halves. On Uri Tzaig
in: Frieze, Nr. 49, November/Dezember
projects:
[IN]VISIBILIA, (IN)VISIBLE CITY, TOYS AND/AS TOOLS, Urban Playgrounds
main project:
(IN)VISIBLE CITY
tags: alltagskultur, art & media, art & society, ausstellungen, bild & imagination, displays, everyday cultures, games & play, image & imagination, installation, kunst & gesellschaft, kunst & medien, material culture, materielle kultur, modelle, models, objects & things, objekte/sachen/dinge, play, spiele, spiele & spielen, video
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Connected Cities. Kunstprozesse im Urbanen Netz
in: Literatur Rezensionen Online bei der Virtual Library Museen, Oktober
projekte:
Cyborg-Konfigurationen, DATEN & DISPLAYS, Bilder und/als Benutzeroberflächen, (UN)SICHTBARE STADT, MEDIOLOGIEN, TechnoNaturKulturen
dachprojekte:
MEDIOLOGIEN, TechnoNaturKulturen
tags: alltagskultur, alltagstechnologien, analogital, architecture, architektur, art & economy, art & media, art & public, art & society, art & work, ausstellungen, city, communication, digital culture, digitale kultur, displays, economy, everyday cultures, everyday technologies, exhibitions, kommunikation, kunst & arbeit, kunst & gesellschaft, kunst & medien, kunst & öffentlichkeit, kunst & ökonomie, labour, material culture, materielle kultur, modelle, models, net cultures, netzkulturen, ort, orte & räume, place, raum, space, spaces & places, stadt, technologie, technology, time, topographie, topography, urban cultures, urbane kulturen, visual culture, visuelle kultur, zeit
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Benutzeroberfläche Stadt
in: frankfurterkunstverein hefte, Nullnummer, Mai
projekte:
DATEN & DISPLAYS, Bilder und/als Benutzeroberflächen, (UN)SICHTBARE STADT, KIOSK, Metaphorologie der Medien, MEDIOLOGIEN
dachprojekte:
(UN)SICHTBARE STADT, MEDIOLOGIEN
tags: alltagskultur, alltagstechnologien, architecture, architektur, art & public, art & society, city, communication, design, displays, everyday cultures, everyday technologies, institutionen, institutions, (in)visibility, kommunikation, kunst & gesellschaft, kunst & öffentlichkeit, material culture, materielle kultur, media cultures, medienkulturen, modelle, models, ort, orte & räume, participation, partizipation, perception, place, raum, repräsentation, representation, space, spaces & places, stadt, topographie, topography, topologien, topologies, (un)sichtbarkeit, urban cultures, urbane kulturen, visual culture, visuelle kultur, wahrnehmung
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The Big Issue. On Thomas Hirschhorn
in: Frieze, Nr. 45, März/April
projects:
DATA & DISPLAYS, Images and/as User Interfaces, [IN]VISIBILIA, (IN)VISIBLE ARCHIVES, MEDIOLOGIES
main project:
MEDIOLOGIES
tags: alltagskultur, archive, archives, art & media, art & public, art & society, ausstellungen, basteln, bild & imagination, bricolage, displays, everyday cultures, exhibitions, image & imagination, installation, institutionen, institutions, kunst & gesellschaft, kunst & medien, kunst & öffentlichkeit, material, material culture, materielle kultur, media, medien, modelle, models, objects & things, objekte/sachen/dinge, sculpture, skulptur, time, tools, utopias, utopien, visual culture, visuelle kultur, werkzeug, zeit
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The Big Issue. On Thomas Hirschhorn
in: Frieze, Nr. 45, März/April
projekte:
[IN]VISIBILIA, (UN)SICHTBARE ARCHIVE, Spielzeug und/als Werkzeug
tags: alltagskultur, archive, archives, art & media, art & public, art & society, ausstellungen, basteln, bild & imagination, bricolage, displays, everyday cultures, exhibitions, image & imagination, installation, institutionen, institutions, kunst & gesellschaft, kunst & medien, kunst & öffentlichkeit, material, material culture, materielle kultur, media, medien, modelle, models, objects & things, objekte/sachen/dinge, sculpture, skulptur, time, tools, utopias, utopien, visual culture, visuelle kultur, werkzeug, zeit
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