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Workshop & online-Course
Oct 01, 2010 – Feb 13, 2011
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project:
Urban Playgrounds
main project:
(IN)VISIBLE CITY
tags: city, cultural history, games & play, invisibility, (in)visibility, media, playgrounds, tools, toys, urban cultures, urban games, visibility
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exhibition, project presentation and live/remote-session
Thealit Arbeitszimmer, Bremen, oct 01-02, 2010
[more…]
project:
Urban Playgrounds
main project:
(IN)VISIBLE CITY
tags: city, cultural history, games & play, invisibility, (in)visibility, media, tools, toys, urban cultures, urban games, visibility
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research project
course, studio, play & workshop in the framework of the thealit.lab "Was ist Verrat?" ("What is Treason?")
october 2010 – february 2011
[more…]
project:
Urban Playgrounds
main project:
(IN)VISIBLE CITY
related projects on www.under-construction.cc:
GAMElab FFM BHF/4, (IN)VISIBLE CITY, Toys and/as Tools
tags: cultural history, games, games & play, play, playgrounds, time, tools, toys, urban cultures, urban research, visual culture
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Panel-Vortrag, Workshop & Play, ISEA2010 RUHR, Duisburg-Ruhrort, 28./29.08.
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projects:
center for storytelling, (IN)VISIBLE CITY, TOYS AND/AS TOOLS, Urban Hauntologies, Urban Playgrounds
main project:
(IN)VISIBLE CITY
tags: alltagskultur, art & media, art & public, art & society, digital culture, digitale kultur, electronic arts, elektronische kunst, everyday cultures, gadgets, games & play, geschichten & geschichte, invisibility, kunst & gesellschaft, kunst & medien, kunst & öffentlichkeit, media, medien, mobilität, mobility, net culture, netzkultur, ort, orte & räume, orte der kunst, place, popular culture, populärkultur, public relation, raum, sichtbarkeit, sites of art, space, spaces & places, spiele & spielen, stories & histories, tools, topologien, topologies, unsichtbarkeit, visibility, werkzeug
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UPLAY RUHRORT. Some rules
in: ISEA2010 RUHR 16th International Symposium on Electronic Art. Conference Proceedings, Hrsg. Judith Funke / Stephan Riekeles / Andreas Broeckmann, Dortmund
projekte:
center for storytelling, (UN)SICHTBARE STADT, Urban Hauntologies, Spielplatz Stadt
dachprojekt:
(UN)SICHTBARE STADT
tags: analogital, art history, bild & imagination, city, gadgets, games & play, image & imagination, kunstgeschichte, mobilität, mobility, orte & räume, performance, raum, space, spaces & places, spiele & spielen, stadt, topographie, topography, urban cultures, urbane kulturen
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Interdisciplinary Project Visual Culture, Art & Biology
together with Andreas Exner
Workshop & Project Week with Students & Kids
Goethe University Frankfurt, July 19-24, 2010
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projects:
Bee Garden Network, INSECT IMAGOLOGY, (IN)VISIBLE CITY, Cultures of Sustainability, TechnoNatureCultures
mainprojects:
(IN)VISIBLE CITY, TechnoNatureCultures
tags: aesthetics, architecture, art & media, art & science, bees, biodiversity, biology, biosciences, bricolage, communication, creativity, cultural entomology, cultural history, design, ecology, environment, everyday cultures, exhibitions, games & play, green, image & imagination, insects, installation, instruments, knowledge, knowledge cultures, learning, material, micromacro, mobility, models, nature, objects & things, perception, play, space, sustainability, urban landscapes, visualisation
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Workshop / Lecture / Game
Margarete Jahrmann & Verena Kuni
Duisburg-Ruhrort, August 28-29, 2010 in the framework of ISEA RUHR 2010
[more…]
projects:
center for storytelling, (IN)VISIBLE CITY, TOYS AND/AS TOOLS, Urban Hauntologies, Urban Playgrounds
main project:
(IN)VISIBLE CITY
related projects on www.under-construction.cc:
GAMElab FFM BHF/4, Toys and/as Tools
tags: cultural history, diy sci, games, games & play, green, play, playgrounds, time, tools, toys, urban cultures, urban research, visual culture
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Plush Power (= Electric Ladyland, 005)
in: missy magazine, Nr. 4/09, November
projekte:
A2D2A, Critical Crafting Circle, Do-it-Yourself Kulturen, Prosumer Kulturen, SoftWareZ, Spielzeug und/als Werkzeug, Transformer
dachprojekte:
Do-it-Yourself Kulturen, SoftWareZ
tags: alltagstechnologie, analogital, design, diy, do it yourself, do it yourself cultures, do-it-yourself-kulturen, everyday technologies, gadgets, games & play, handarbeit, handmade, material culture, materielle kultur, objects, objects & things, objekt, objekte/sachen/dinge, participation, partizipation, play, spiele & spielen, spielen, spielzeug, textil, textile, textiles, toys
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2009's interdiscplinary workshop-symposium for art, media and network cultures interfiction – Kassel, nov 13th to 15th, in the framework of Kassel's documentary and video festival – invites you to the playground.
[more…]
projects:
interfiction, (IN)VISIBLE CITY, Urban Playgrounds
main project:
(IN)VISIBLE CITY
related project on www.under-construction.cc:
GAMElab FFM BHF/4
tags: architecture, art, city, games, games & play, media, net cultures, play, playgrounds, urban cultures, urban games, urban planning
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The GAMElabor project connects virtual computer-based game spaces with games that take place in urban/architecture-based social spaces and their interfaces with urban practices of young people.
[more…]
project:
GAMElab FFM BHF/4
main project:
(IN)VISIBLE CITY
related project on www.under-construction.cc:
Urban Playgrounds
tags: architecture, games, games & play, play, playgrounds, urban cultures, urban planning, urban research, visual culture, youth cultures
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